“This is a war universe. War all the time. That is its nature. There may be other universes based on all sorts of other principles, but ours seems to be based on war and games. All games are basically hostile. Winners and losers. We see them all around us: the winners and the losers. The losers can oftentimes become winners, and the winners can very easily become losers.” — William S. Burroughs
Texas' Gulf Coast is a remarkably hazardous place. There is no great abundance of mutants, and it certainly isn't the most radioactive place, even in Texas. What gives the Corpse Coast its name is the constant bloodshed. As civilization slowly takes root in other nearby lands; displaced criminals, mercenaries, pirates, raiders, and slavers pour off of Rafter boats. These men and women come seeking the freedom to live however they please, and they're followed by brave (if unscrupulous) merchants and bounty hunters seeking to drag select immigrants back to distant lands where they're wanted for crimes against local regimes.